SandboxEvents
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A sandbox to test designs and layouts of event pages before using it on actual event pages. Also serve as a template of sorts. Add or omit elements from this page as seen fit for each event.
Overview
Event header
Description of the event
Event Updates
- Update #1:
- Update #2:
Add countdown perhaps?
Drop List
Use h3 for subsequent difficulties. If the format is similar to events like Aku no Musume, combine stages and make special notes or use tabs. Use the {{EventDrop}} template. Consider adding stage banners
Missions
Change mission table as see fit.
# Subdued | Reward |
---|---|
Amount | Reward |
- The counter is reset back to 0 upon clearing each mission.
- Mission rewards will not be granted to the player if the player clears the mission after the event has ended.
- All rewards claimed will be sent to the player's present box.
Individual Subdue Ranking
Rank | Reward |
---|---|
Rank | Reward |
Possibly add tier cut-offs
Everybody Subdue Mission
# Subdued | Reward |
---|---|
Amount | Reward |
- A player is eligible for Everybody Subdue mission rewards upon defeating at least one boss enemy
Exchange Shop
Make sure to mention the currency used
Limited Time
Item | Cost | Limit |
---|---|---|
Item | Cost | Limit |
Daily
Date | Item | Cost |
---|---|---|
Date | Item | Cost |
- Daily items will change out at 0:00 JST
Tie-Up Gacha
Gacha Name
Add gacha banner(s) here
[html://example.com tumblr post link]
New cards introduced in these gachas will have their stats increased when taken into the event quest.
R ~ SR+: 50% increase to HP, Singing Power, and Defense SSR & SSR+: 100% increase to HP, Singing Power, and Defense