Gameplay
(Placeholder)
Card
Singing Power (歌唱力) - Damage dealing stat. The higher the Singing Power, the more damage that card will deal. Defense (防御力) - Damage reducing stat. The higher the Defense, the less damage a card will take. HP - Hit Points. Each card contributes to the deck's total HP. Leader Card (リーダーカード) - The first card in the deck. The leader card gets a 50% increase in all stats rounded down. Friend Card (フレンドカード) - Helper card that is chosen before entering a quest. Like the leader card, friend cards will also get a 50% increase all stats rounded down. There is no penalty in choosing helper cards that are not on your friends list. Unit Cards (ユニットカード) - Cards that have multiple characters on a single card. These cards can't gain any stat boosts from Area Character bonuses.
Deck Formation (デッキ編成)

- 1. Automatic Formation - This will automatically generate a deck for you.
- 2. Multiple Selection - Allows you to quickly select up to 9 cards to put in your deck. Tapping the white Reset(リセット) button will clear all selected cards. Tap the OK button to continue.
- 3. Set as Main - This will be the deck the game defaults to before entering a quest. Leader cards set on the main deck will be the card other people will see and use when choosing you for their Friend card.
- 4. Your deck’s total Singing Power
- 5. Your deck’s total Defense
- 6. Your deck’s total HP
- 7. Your deck’s cost. The left is your current cost and the right is your maximum cost.
Players can select up to 9 cards of their liking to place in their deck as long as they don't exceed the maximum deck cost.
Card Strengthening (カード強化)
Players can level their cards through the Card Strengthening menu. Simply select a base card to level up and cards you wish to use to provide experience to the base card. Using material cards such as Metal Music Notes will provide a greater amount of experience, with higher rarities giving out even more experience. Cards used to level the base card for card strengthening will disappear forever, so please double-check the cards you plan on using! As the level of the card increases, so does the amount of EXP and GP to level up the card.
Limit Break (限界突破)

Limit Breaking allows you to increase the rank of a card, which raises the level cap by 10 and the skill level by 1, up to a maximum of 4 times. Players can use either an exact copy of the card, an Angel Music Note of matching rarity, or a combination of both. Limit breaking cards with different ranks will only increase the base card by one. Cards used to limit break the base card will dissapear forever, so please double-check the cards you plan on using! Players need to be under the Limit Break to perform Limit Break.
Certain SSR+ cards will have red stars at the bottom-left corner. By maxing out the rank of the card, the illustration of the card will change.
Card Selling (カード売却)
Sell unwanted cards for GP. Gold Music Note cards sell for the most GP and higher rarity cards will sell for even more GP. Up to 10 cards can be selected at a time. A confirmation box will appear if you want to sell R rarity or higher cards, even material cards.
Card BOX (カードBOX)
See all the cards you currently possess. Under this option, you have the ability to lock cards, preventing you from accidentally selling, using it as card strengthening or limit break material. You can still use locked cards as the base for card strengthening and limit breaking. To lock cards, simply tap or hold down one of the cards and tap Lock Set (ロック設定). When you back out, you will notice a lock on the top-left corner of the card. To release the lock, go back to the card and tap Lock Release (ロック解除)
Card Index (カード図鑑)
View all the cards you’ve obtained so far. All cards you have yet to obtain will be blank.
Card Box Expansion (カードBOX拡張)
Expand your card box by 5 slots with the cost of 1 MikuCoin, allowing you to hold more even more cards. Tapping OK will automatically confirm your purchase. If you expand your card box to the maximum amount, any excess cards after hitting the limit will be sent to your gift box.
Quest
Map
Battle
Status
Icon | Effect |
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Singing Power Up Increases the target’s Singing Power, dealing more damage. The amount increased and the duration depends on the skill. Stacking Singing Power Up will further increase the target’s Singing Power. |
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Defense Power Up Increases the Defense of the target, taking less damage. The amount increased and the duration depends on the skill. Stacking Defense Up will further increase the target’s Defense Power. |
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Singing Power Down Decreases the target’s Singing Power, dealing less damage. The amount decreased and the duration depends on the skill. Stacking Singing Power Down will further decrease the target’s Singing Power. |
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Defense Down Decreases the target’s Defense , taking more damage. The amount decreased and the duration depends on the skill. Stacking Defense Down will further decrease the target’s Defense. |
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Counter Target deals a counter attack if hit. Stacking counter will deal more damage back to the target, but will not increase the duration. Usually last for 1 turn. |
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Freeze Freezes the target, preventing them from acting while the status is active. Any status effects while this status is active will still be in effect while all cooldowns will be stalled. This status will last for at least one turn with a chance to be removed after every turn this effect is still active. This status does not stack in intensity nor duration. |
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Poison Deals damage at the start of every turn based on the target’s current HP. This skill will last for at least one turn with a chance to be removed after every turn this effect is still active. This status does not stack in intensity nor duration. |
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Deadly Poison A stronger version of the Poison effect. Deals more damage than poison based on the target’s current HP. This skill will last for at least one turn with a chance to be removed after every turn after the effect is active. This status does not stack in intensity nor duration. |
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Darkness Targets inflicted with darkness will their accuracy lowered, resulting in a chance to miss an attack. This only affects normal attacks. This status is removed after a fixed amount of turns. Stacking darkness further decreases the accuracy, increases the chance for the attack to miss. |
Events
Usually two different event types happen per month, one being Challenge Quest happening towards the second half of the month. Events contain exclusive cards and costumes to collect while also containing event-specific gimmicks. Features such as Boss Subdue Rankings and Everybody Subdue can be present as well. Some features may not be present at the start of the event, or may not appear at all. Other features such as event missions and the event exchange shop may be present as well.
Boss Subdue Rankings
Players compete with each other to defeat the most bosses for various rewards. The higher rank tier the player is in, the better the reward. Rewards may be different with each event.
Everybody Subdue
The total count of all bosses subdued across all players is tallied up. Reaching specific milestones will grant all players various rewards after the event has ended, given that the player defeats at least one event boss. Rewards may be different with each event.
Costume
Costumes provide a passive boost when worn in quests while magical items will allow the player to activate skills during battles. Players are allowed to mix and match costumes and magical items to their liking, as long as a character can equip them.
Dress Up (着せ替え)
Dress up the current active character. To confirm your selection, tap the yellow button. The button will be darkened if no changes are made, another character is wearing the costume, or if the cost is exceeded.
Change Characters(キャラクター変更)
Changes the current active character. At the start, Hatsune Miku is the only character available. By clearing quests, players can unlock more characters.
Costume Rank-up (衣装ランクアップ)
Increase the potential of costumes by ranking up costumes using copies of the costume, costume materials, and GP. Increasing the rank will increase the effectiveness of the skill of the costume. Changes will not be reflected in the skill description. As the rank of the costume increases, so does the GP, type of costume materials, and copies of the costume required to rank up the costume. Copies of costumes must be rank 1 in order to rank up the base costume
For certain magical items, increasing the rank will also increase the amount of times you can use the magical skill on a quest. Maxing the rank out of certain costumes or a magical items can also change the design as well.
Costume Index (衣装図鑑)
View all costumes and magical items that you've collected.
Costume Recycle(衣装リサイクル)
Recycle unwanted costumes and magical items for GP and costume materials. The higher the rank, the more GP and chance of higher grade costume materials.
Costume Box (衣装BOX)
View all costumes and magical items in possession. Players can lock costumes by tapping or holding down on the desired costume and tapping the lock icon. Tapping the icon again will unlock the costume.
Rank Up Materials Catalog (ランクアップ素材一覧)
View all costume materials in your possession. Players can hold a maximum of 9999 of each material.
Costume Box Expansion (衣装BOX拡張)
Expand your costume box by 5 slots for the cost of 1 MikuCoin, allowing you to hold more costumes. Tapping OK will automatically purchase an expansion. If you happen to purchase the maximum amount of slots available, all excess costumes and magical items will be sent to your gift box.
Gacha
Players can obtain new cards by drawing from any of the gacha banners. Other than Yell Point Gacha, all gachas require the use of MikuCoins. 5 MikuCoins allows you to do a single-draw and 50 MikuCoins allows you to do a 10+1 draw. Doing a 10+1 draw will always guarantees at least 1 SR or greater rarity card. Players can also purchase MikuCoins through this menu as well.
Yell Point Gacha
SSR: 0.21% SR+: 0.02% SR : 1.90% R+ : 0.87% R : 11.00% N+ : 39.00% N : 47.00%
Basic gacha that uses Yell Points, which can be obtained through login bonuses and completing quests with Friend cards. Other than the common Normal and Normal+ cards, players can also draw material cards and several new cards that have been added through Rainbow Rush. Yell Point Gacha is also the only gacha where you can draw the Monthly SR. This gacha costs 200 Yell Points for 1 draw. A full list of cards that can be drawn from Premium Gacha can be found on the Yell Gacha probability page
Premium Gacha
SSR+: 0.50% SSR : 3.00% SR+ : 4.00% SR : 7.50% R+ : 37.00% R : 48.00%
Basic premium gacha banner that is almost always available. Most new cards introduced through limited gachas such as Rainbow Rush are added to premium gacha unless otherwise stated. It is advised not to draw from this gacha as the rates to obtain an SSR+ are lower than the rates in most limited gacha banners. A full list of cards that can be drawn from Premium Gacha can be found on the Premium Gacha probability page
Start Dash Gacha
SSR+: 20.00% SSR : 80.00%
Players can draw in the Start Dash gacha once per account for 5 MikuCoins and is guaranteed one SSR rarity or greater card. A full list of cards that can be drawn from Start Dash Gacha can be found on the Start Dash probability page
Limited Gacha
SSR+: 1.00% SSR : 3.00% SR+ : 4.00% SR : 7.50% R+ : 37.00% R : 47.50%
Gachas that usually appear during events. Newly introduced cards will have a better chance at being drawn and these cards will gain a stat boost when taken on the respective event quests, commonly marked with a ★ at the beginning of the name. Most cards introduced in this gacha will not be added the the premium gacha lineup. Ever since the Romeo and Cinderella event, Rainbow Rush will introduce a new set of cards which will gain stat boost in the respective event occurring at the same time.
For more information on Rainbow Rush, please see MikuFes
Type-Only Gacha
SSR+: 1.00% | 1.50% (During Challenge Quest) SSR : 3.00% SR+ : 4.00% SR : 7.50% R+ : 37.00% R : 47.50% | 47.00% (During Challenge Quest)
A special gacha that only draws from a specific pool of cards, either based on a series or a certain character. Commonly used during a character's birthday or while Challenge Quest is active.
Purchasing MikuCoins
Players can directly purchase MikuCoins by tapping on the yellow banner up top.
For iOS users - Players will need to be on the iTunes account that downloaded MikuColle. Unless you have a Japanese credit/debit card, the only other option is to purchase Japanese iTunes gift from a reliable source.
For Android users - Players can use their Google Play balance to purchase MikuCoins and the currency will be automatically converted. Players can also use their credit/debit cards as well, but the amount will be displayed in Yen versus your current currency. Please make sure to check with your card provider on any possible restrictions regarding international purchases.
Friend
Adding other players as friends allows you to use their leader card, despite the user level gap. However, unlike guests, there is a cooldown for when you can use that friend's card again. As the player's level increases, so does the amount of friends a player can add, up to a maximum of 50.
Friend List (フレンドリスト)
A list of all currently added friends. If you wish to remove a friend, tap on the white button. A window will confirm if you want to remove them, push the red button to confirm
Sent Requests List (申請中リスト)
Here are all the requests you sent to other players. If you decide that you want to cancel the request, tap the button at the bottom-right corner to delete it.
Unapproved List (未承認リスト)
These are all the requests players sent to you. Tapping the left button will confirm the friend request while tapping the right button will deny the request.
Friend Search (フレンド検索)
Look for friends with their User ID. Your user ID will appear in the box above. Omit any commas (,) when entering another user's user ID