Live Battle Arena: Difference between revisions

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'''Feature is in beta - Things about this mode is subject to change.'''<br>
==How to Play==
Players choose three cards and fight another user's deck of three cards. Battles are done automatically and each card randomly begins attacking the opponent's deck at random. Battle is over when either side's cards loses all their HP.
Set up three groups of three cards and duke it out with another user's deck! You can win costume and card materials.
===BP===
Battle Points (BP) will be used in place of stamina. Your max BP is 5 and 1 BP is refilled every thirty minutes. MikuCoins can also be used to recover BP.
*This option is available once you've depleted your BP.
===Win Streaks===
By defeating multiple enemies in a row, you can increase your win streak. Losing once will reset your win streak to 0.
===Setting Up Decks===
Live Battle Arena uses a separate set of decks which can be edited through the Live Battle Arena menu. Choosing up to 9 cards, you can make a group consisting of three cards, one leader card and two sub cards. Leader cards are marked with a ★.
===Determining Stats===
====Singing Power====
A group's Singing Power (歌唱力) is determined by the group's leader Singing Power. The Singing Power of the sub cards are not included in this calculation.
====Defense====
A group's Defense (防御力) is determined by the Defense of all three cards in that particular group.
====HP====
A group's HP is determined by the HP of all three cards in that particular group.
===Battles===
====Win/Loss Condition====
The winner is determined by the last one standing. The loser is determined by the user who has all three cards wiped out.
====Attack Priority====
Among the six groups of cards, the group with the lowest cost will be attack. The group with the most HP will begin attacking the opponent’s weakest group. All groups will continue attacking this card until HP reaches 0.
 
Once all six groups have attacked, the next turn will begin, following the same pattern until either side has lost.
====Critical Hits====
Cards have a chance to deal critical hits, dealing even more damage.
====Speed Button====
Tapping this button will increase the speed of the battle.
==Rewards==
==Missions==
TBA
==Beta Notes/Precautions==
*After the beta period ends, Wins/Losses/Win Streak/Max Win Streak of all users will be reset.
*Live Battle Arena may stop at any point due to its beta status.
*Rules may change in the future.
==Notes/Precautions==
*Deck editing is done through the Live Battle Arena menu only. This can't be done through the Card menu deck edition feature.
*Players must set a leader card in group A in order to play Live Battle Arena. You are not required to set sub cards in group A or any cards in groups B and C
*Should any interruptions occur during Live Battle Arena (game crash, for example), you are given the option to confirm the battle results. If you don't view the results, regardless of the outcome, you automatically lose and your win streak is set back to 0.

Revision as of 06:47, 16 November 2017

How to Play

Set up three groups of three cards and duke it out with another user's deck! You can win costume and card materials.

BP

Battle Points (BP) will be used in place of stamina. Your max BP is 5 and 1 BP is refilled every thirty minutes. MikuCoins can also be used to recover BP.

  • This option is available once you've depleted your BP.

Win Streaks

By defeating multiple enemies in a row, you can increase your win streak. Losing once will reset your win streak to 0.

Setting Up Decks

Live Battle Arena uses a separate set of decks which can be edited through the Live Battle Arena menu. Choosing up to 9 cards, you can make a group consisting of three cards, one leader card and two sub cards. Leader cards are marked with a ★.

Determining Stats

Singing Power

A group's Singing Power (歌唱力) is determined by the group's leader Singing Power. The Singing Power of the sub cards are not included in this calculation.

Defense

A group's Defense (防御力) is determined by the Defense of all three cards in that particular group.

HP

A group's HP is determined by the HP of all three cards in that particular group.

Battles

Win/Loss Condition

The winner is determined by the last one standing. The loser is determined by the user who has all three cards wiped out.

Attack Priority

Among the six groups of cards, the group with the lowest cost will be attack. The group with the most HP will begin attacking the opponent’s weakest group. All groups will continue attacking this card until HP reaches 0.

Once all six groups have attacked, the next turn will begin, following the same pattern until either side has lost.

Critical Hits

Cards have a chance to deal critical hits, dealing even more damage.

Speed Button

Tapping this button will increase the speed of the battle.

Rewards

Missions

TBA

Beta Notes/Precautions

  • After the beta period ends, Wins/Losses/Win Streak/Max Win Streak of all users will be reset.
  • Live Battle Arena may stop at any point due to its beta status.
  • Rules may change in the future.

Notes/Precautions

  • Deck editing is done through the Live Battle Arena menu only. This can't be done through the Card menu deck edition feature.
  • Players must set a leader card in group A in order to play Live Battle Arena. You are not required to set sub cards in group A or any cards in groups B and C
  • Should any interruptions occur during Live Battle Arena (game crash, for example), you are given the option to confirm the battle results. If you don't view the results, regardless of the outcome, you automatically lose and your win streak is set back to 0.